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Game Of War Kingdoms List

"The realm. Do yous know what the realm is? It's the thousand blades of Aegon'southward enemies. A story we agree to tell each other over and over until nosotros forget that it'southward a lie."
―Petyr Baelish to Varys, referring to the Iron Throne [src]

The Seven Kingdoms is the name given to the former realm that controlled most of the continent of Westeros and its numerous offshore islands, ruled by the King of the Andals and the First Men from the Red Keep in the urban center of Male monarch'south Landing.

The proper name of the realm dates back to the time prior to the War of Conquest, during which seven contained kingdoms existed on the continent. The realm actually consists of nine singled-out regions, the remaining two being formally established subsequently the Targaryen conquest, and thus they are not actually considered to exist "kingdoms." Regardless, all ix provinces were subject area to the rule of the Iron Throne.

The realm has several times became fractured from years of civil warfare with the most recent resulting in the the Kingdom of the North and the Kingdom of the Iron Islands attempting secession. Even so, the Northward under Jon Snowfall had pledged to Daenerys of Business firm Targaryen while the Iron Islands under Euron Greyjoy had allied with House Lannister. Both sides agreed to an armistice to deal with the Nifty State of war in the North, though Cersei Lannister and Euron Greyjoy betrayed the Starks and Targaryens. After the Swell State of war was won, the war for Westeros resumed, and Daenerys and her forces took King's Landing at the Battle of Male monarch's Landing, though much of the population and structures were destroyed when she laid waste to the city.

Daenerys was subsequently assassinated by Jon Snow to prevent more destruction. A Not bad Quango elected a new rex, Bran I the Broken, who immune for the Northward under Sansa Stark to secede, resulting in the current Six Kingdoms under the control of Bran and the independent Due north under Queen Sansa Stark.

History

Run across also: War of Conquest and Timeline

When Aegon I Targaryen embarked on the conquest of the continent of Westeros from his seat on Dragonstone he had to fence with seven independent realms formed by the First Men thousands of years ago and later taken over past the Andals during their invasion thousands of years subsequently (with the exception of the Due north and the Iron Islands; Dorne also later adopted the practices of the Rhoynar when they migrated to Westeros). These were:

  • Kingdom of the Due north, ruled past Firm Stark of Winterfell, the Kings in the North.
  • Kingdom of the Mountain and the Vale, ruled by House Arryn of the Eyrie, the Kings of the Mountain and the Vale.
  • Kingdom of the Isles and the Rivers, ruled by Business firm Hoare of Harrenhal, the Kings of the Isles and the Rivers.
  • Kingdom of the Rock, ruled past Business firm Lannister of Casterly Rock, the Kings of the Rock.
  • Kingdom of the Stormlands, ruled by Firm Durrandon of Storm'southward End, the Tempest Kings.
  • Kingdom of the Accomplish, ruled by Firm Gardener of Highgarden, the Kings of the Reach.
  • Principality of Dorne, ruled by Firm Martell of Sunspear, the Princes of Dorne. Annotation that existence referred to as a principality was purely stylistic; Dorne was an independent kingdom in all but name.

With the aid of his dragons, Aegon managed to conquer all of the kingdoms, except Dorne, which would bring together with his dynasty through marriage a century later. Houses Stark, Lannister, and Arryn, which bent the articulatio genus to Aegon, were allowed to maintain their domains, no longer as kings but as Lords Paramount of their respective regions - the North, the Westerlands and the Vale - and Wardens, subject field to the authority of the King of the Andals and the First Men.

With Business firm Hoare eliminated, the kingdom ruled by Harren the Black was divided, with the people of the Iron Islands choosing House Greyjoy as their rulers, lands surrounding the Trident awarded to House Tully as lords of the Riverlands, and the lords of lands surrounding the new capital letter of King's Landing as direct vassals to the Atomic number 26 Throne.

House Gardener was also obliterated when King Mern Nine perished at the Field of Fire. Mern'south steward, Harlen Tyrell, surrendered Highgarden and the Reach to the Targaryen conqueror and was thus appointed Lord of Highgarden, Lord Paramount of the Reach, and Warden of the Southward.

House Durrandon was extinguished in the male line when Rex Argilac was killed by Orys Baratheon in battle. Every bit a reward for his loyalty, Orys was granted Argilac'south domain, as well as his girl. Thus House Baratheon, the Lords Paramount of the Stormlands and new Lords of Storm'due south Stop, was created.

The just 1 of the Vii Kingdoms not conquered was Dorne in the far south, whose lords learned from the mistakes of the other kings and refused to encounter Aegon and his dragons in open battle. Dorne retained their independence for well-nigh two more centuries earlier joining the realm through a dual marriage with the Targaryens. Because they entered the realm through a marital alliance and not conquest, the Dornish rulers of House Martell have been allowed to continue to style themselves every bit princes and princesses rather than Lords Paramount, though they are still subject to the authority of the Iron Throne and are not considered to be royalty.

Despite numerous ceremonious wars, rebellions, and the death of the terminal of the dragons, the Targaryens ruled over the unified Seven Kingdoms for over 280 years, some of which saw peace and prosperity, until the actions of the Mad King, Aerys Ii, triggered the rebellion known every bit Robert's Rebellion. At the finish of this civil war, King Aerys II and most of his family were slain and his surviving children fled into exile in the Free Cities beyond the Narrow Sea on the continent of Essos. Robert Baratheon took the throne and ruled for seventeen years,[one] commencement a new dynasty whose dominion became challenged after his expiry. Cersei Lannister, the widow and murderer of Robert, took the throne afterwards the civil war, beginning the Lannister dynasty. Even so, her rule is apace contested by the last known Targaryen: Daenerys Targaryen, who brings with her the three dragons similar Aegon had, the beginning dragons born in over a century.

Jon Snow, the new King in the N, sought to unite the fractured kingdoms against a common enemy: the White Walkers, who have been gone for 8,000 years since the first Long Dark. He struggles to do so as nearly of the realm believes the White Walkers to be fairy tales, and, as a consequence, went on an expedition beyond the Wall with allies to assemble proof of their reawakening. Firm Targaryen and Firm Stark united in the Nifty War, which Firm Lannister saturday out of despite promising to contribute, and defeated the White Walkers in the Battle of Winterfell. Afterwards, they defeated House Lannister at the Battle of King's Landing, though King's Landing was left in ruins.

Subsequently the bump-off of Daenerys Targaryen past Jon Snow, the Unsullied leave the lords of the Neat Houses to elect a new ruler. In the Great Council of 305 Air-conditioning the remaining Houses unanimously vote for Bran Stark to be the new king and they agree that future monarchs would be elected the aforementioned manner. Still, House Stark declares the independence of the Kingdom of the North, which is uncontested and accustomed by Bran. Every bit the new Hand of the King, Tyrion Lannister leads the small-scale council in the reconstruction of King's Landing.

Government

Come across also: Lordship

The Seven Kingdoms are an accented monarchyruled by a rex, who bears the titles of "King of the Andals, the Rhoynar, and the First Men," "Lord of the Seven Kingdoms," and "Protector of the Realm." The second most powerful position is that of the Hand of the Male monarch, an appointed Lord who serves every bit the monarch's topmost counselor and, in his absence, holds courtroom and may fifty-fifty sit on the Iron Throne. If the Male monarch is a minor and, thus, unfit to properly rule, the authorities falls in the hands of a Regent, who may exist the Manus, the Queen Dowager or some other Lord selected for the task.

Aiding the King and the Manus in the uppercase is the pocket-sized council, a bedchamber of Lords that advise the Rex and/or the Paw in matters such as economy, intelligence or law. The permanent small council positions are:

  • The Main of Laws
  • The Primary of Coin
  • The Principal of Ships
  • The Master of Whisperers
  • The Grand Maester
  • The Lord Commander of the Kingsguard

The Rex may engage other advisors to the council at his discretion, simply they agree no official office (they operate "without portfolio").

Authoritative regions

Beneath the Male monarch of the Andals and the First Men, the Paw of the Male monarch, and the minor council, but still enjoying a slap-up degree of autonomy, are the rulers of each region. They are virtually all referred to as Lords Paramount of their corresponding region, with the only two exceptions beingness Dorne, the ruler existence referred to as the Prince of Dorne, and the Atomic number 26 Islands, the ruler being referred to as the Lord of the Iron Islands. The Lords Paramount are the paternal heads of the Great Houses; each Bully House rules a region.

Additionally, some Lords Paramount conduct the title of Warden, who are regional commanders sworn to defend the realm from threats posed in and effectually their region. The four Wardens are the Wardens of the North, the Wardens of the Westward, the Wardens of the E, and the Wardens of the South.

Below the rulers of each constituent region prevarication their vassals: lords and landed knights, who rule in the name of their liege lords and are sworn to respond their summons when the demand arises. These lords may have, in turn, their own lords and sworn knights ruling over portions of their own lands. The lowest in the social ladder are the smallfolk, or commoners, who make up the majority of the population.

As of the War of the 5 Kings and the conflicts that followed, the Vii Kingdoms are currently fractured. The civil war left House Baratheon extinct, leaving the Stormlands without ruler. It also led to the extinction of Business firm Frey in the male line, which had usurped power from House Tully, leaving the Riverlands in anarchy. The North, the Vale, and the Atomic number 26 Islands are in open rebellion against the Iron Throne, while in Dorne, the Sand Snakes take seized power after staging a insurrection d'etat confronting House Martell. Additionally, Dorne, the Reach, and part of the Fe Islands have declared for a rival claimant to the Iron Throne, which is currently occupied by Business firm Lannister after the extinction of House Baratheon: the sole survivor of the ousted House Targaryen. Even so, Daenerys Targaryen's state of war for Westeros has further seen the extinction of House Tyrell and the imprisonment or deaths of the leading Sand Snakes, leaving the Accomplish and Dorne without ruler.

The following tabular array goes in descending order from north to s of Westeros.

Map Shield Name Rulers Capital Date absorbed Predecessors
The North.png House-Stark-Main-Shield.PNG House-Bolton-Main-Shield.PNG The North House Stark
House Bolton (300–303 AC)
Winterfell 1 Air-conditioning Kingdom of the North
Vale of Arryn.png House-Arryn-Main-Shield.PNG The Vale of Arryn House Arryn The Eyrie 1 AC Kingdom of the Mountain and the Vale
The Riverlands.png House-Tully-Main-Shield.PNG House-Frey-Main-Shield.PNG The Riverlands House Tully
House Frey (300–303 AC)
Riverrun ane Air conditioning Kingdom of the Isles and the Rivers
Iron Islands.png House-Greyjoy-Main-Shield.PNG The Iron Islands Business firm Greyjoy Pyke 1 AC Kingdom of the Isles and the Rivers
The Westerlands.png House-Lannister-Main-Shield.PNG The Westerlands House Lannister Casterly Rock i Air-conditioning Kingdom of the Rock
The Crownlands.png House-Targaryen-Main-Shield.PNG House-Baratheon-of-King's Landing-Main-Shield.PNG House-Lannister-Main-Shield.PNG The Crownlands Business firm Targaryen
House Baratheon of Rex's Landing (280–303 Ac)
House Lannister (303–305 AC)
Rex's Landing 1 AC Kingdom of the Isles and the Rivers

Kingdom of the Stormlands

The Stormlands.png House-Baratheon-Main-Shield.PNG The Stormlands Firm Baratheon Tempest's End 1 Ac Kingdom of the Stormlands
The Reach.png House-Tyrell-Main-Shield.PNG The Reach Business firm Tyrell Highgarden i AC Kingdom of the Reach
Dorne.png House-Martell-Main-Shield.PNG Dorne House Martell Sunspear 199 Ac[ii] Principality of Dorne

Additionally, in the North, the Wall and the Gift are directly controlled by the Night'due south Watch and its Lord Commander. The Night's Picket is sworn to remain neutral in the conflicts involving the realm.

Ironically, despite retaining the moniker of "Seven Kingdoms", there are really 9 distinct regions in the area controlled by the Iron Throne - the Riverlands and Crownlands were never their ain kingdoms.

Justice

See also: Laws and community

In the Seven Kingdoms, justice is administered by the Male monarch and/or lords. Penalties for crimes may include scourging, mutilation, castration, excessive tickling, or imprisonment. S of the Neck, where Andal culture is prevalent, punishments are carried out by headsmen, executioners - similar the King's Justice in the capital - or knights carrying out the will of their lords. In the North, however, where the ways of the First Men are prevalent, it is expected for lords to carry out sentences personally.

Treason and rebellion may be punished in several ways, such as hanging or beheading, but also by exile or beingness stripped of lands and titles - which may also extend to the entire family unit of the i attainted. In the example of nobles, the taking of a close family unit member, such as a son or daughter, as hostage for the noble's good beliefs is also commonplace.

Slavery or slave trading is besides forbidden, and punishable by death. Thieving and smuggling are usually punished past mutilation through amputating a manus, while rapists are subject to castration. Bearing arms against a liege lord or refusing to answer a liege lord's summons is also considered a majuscule law-breaking.

Suspects of crimes are judged by lords or by the King himself. Parties may invoke a trial by gainsay to evidence the justice of their positions. Both parties may fight themselves or proper name a champion to represent them. The victorious party is held to have been judged to be right past the Seven.

Any criminal, notwithstanding, may join the Dark'due south Watch to avoid punishment. Those who choose to "accept the black" are beyond the reach of law, even a King'due south edict, every bit long every bit they swear the oath to serve the Watch until death. The punishment for desertion, only equally in the example of treason, is decease.

Economy and currency

See also: Currency
"Nether the Targaryen dynasty, Westeros prospered. Gone were the fiddling wars of Seven Kingdoms, and the countless thirst for minor glories that drove them. The Westerlands enriched the realm, the Due north guarded it, and the Reach and Riverlands fed it."
―Margaery Tyrell [src]

Budgetary transactions in the Seven Kingdoms use a form of minted money currency known as the Gilt Dragon, and its various denominations, such every bit the Argent Stag and Copper Penny.

The feudal society of the Seven Kingdoms has a primarily agrarian economy. Surplus food supports the populations of the v major cities and the various large towns. The five major cities are, in decreasing order of size: King'due south Landing, Oldtown, Lannisport, Gulltown, and White Harbor.

The Reach and the Riverlands are the ii main breadbasket regions, which have such fertile and productive farmland that they non only encounter their local needs but tin can export foodstuffs to the other kingdoms. The Reach is as well a major wine-producing region, and in particular, contains the Arbor, a big island off the southern coast of Westeros which is the main wine-producing hub for the entire realm.

The Crownlands are more than or less lumped in with the Riverlands in this regard, as they were created just three centuries ago when Aegon I Targaryen carved them out from disputed regions of the eastern Riverlands which neighboring kingdoms were fighting over. The Crownlands are not explicitly said to export food, merely rather, are needed to bargain with the large food demands of the capital urban center, equally King's Landing is the largest urban center on the continent.

The Achieve and the Riverlands feed the realm, only the Westerlands enrich it. The largest goldmines in Westeros are located in the Westerlands, and indeed, near of the precious metallic mines in the Seven Kingdoms are full-bodied there. Conversely, the mountainous but metal-rich Westerlands are not every bit fertile as other regions, so they trade golden and precious metals to more fertile regions such as the Accomplish and the Riverlands in substitution for their surplus food.

Although agriculturally self-sufficient, the N has few exports and a smaller population, but its chief contribution to the overall economy of the realm is considered to be security. The North is a vast geographical buffer that stands between the southern kingdoms and raiding wildling bands which might try to invade the rich lands of southern Westeros from Beyond the Wall. As a cold region, it besides possesses animals with heavy furs which are non present in warmer regions to the southward, and shepherds produce heavy wools.

Dorne remained independent for a full two centuries later on the Targaryen Conquest, and simply came nether the dominance of the Fe Throne one hundred years ago through peaceful spousal relationship-brotherhood. Thus it is not quite equally interconnected through trade equally the other kingdoms are. Moreover, due to the imposing Red Mountains at the base of the Dorne peninsula, and the forbidding deserts of central Dorne, overland ship to and from Dorne is fairly difficult, so there are no major roads linking it to the other kingdoms. However, a considerable amount of trade yet occurs by sea, likewise as some land-based trade using caravans across the desert. The dry deserts of Dorne might not produce large quantities of food to export, however, the irrigated river-valleys allow for a off-white amount of agriculture. Considering Dorne is so climatically and ecologically different from the rest of Westeros, exotic crops grow there which don't abound in the rest of the continent, particularly citrus fruits and olives, as well as spices (both grown locally and obtained from the nearby Complimentary Cities). The lemons for Sansa Stark's prized lemon cakes originate in Dorne. Considering and then many exotic foodstuffs are available, Dornish vino is very flavorful and unlike from the wines of the Reach. Noblemen beyond the Seven Kingdoms who claim a refined palate enjoy the exotic taste of sour Dornish red wine. Thus while Dorne doesn't produce much in the way of basic foodstuffs, it does produce many exotic luxury foods (i.east. citrus fruits) which are not produced anywhere else in the realm - which means that Dorne still conducts brisk trade with the remainder of the Vii Kingdoms in exchange for its unique products.

Not much has been said about the economical capacities of the Stormlands and the Vale of Arryn. Parts of the Stormlands are fertile plenty, such equally the coastal regions and the northern half effectually Storm'due south End. Otherwise, the Stormlands are the most heavily forested region in southern Westeros, containing two of the three major forests in the realm, the Rainwood and the Kingswood (the Kingswood spills over into the Crownlands). The third major woods is the Wolfswood in the North, just even the North cannot merits such a dense concentration of forests as the Stormlands. It stands to reason that the Stormlands can produce a fairly big corporeality of timber (compared to the deserts of Dorne), but otherwise, it is not ane of the wealthier kingdoms. The Vale, while fairly mountainous, does not possess the precious metal reserves that the Westerlands have. Yet, many of the well-watered valleys of the mountains are actually quite fertile, and the Vale can produce a sufficient corporeality of food to support its population, without having to heavily rely on imported food. This contributes to the Vale'south frequent tactic of choosing isolationism in times of political turmoil, closing the mountain passes that connect it to the remainder of the realm. While the Westerlands might find it difficult to feed its population if cutting off from food imports, the Vale can survive reasonably well without imports.

Last and least, the Iron Islands are a dead weight carried by the other kingdoms. Lightly populated, infertile rocks, it is no wonder why their population turned to a lifestyle of piracy and raiding. They are swept by fierce, common cold tempest winds from the seas, with poor soil and hardly any natural resource. The few poor crop fields that are present have their rocky soil plowed past thralls, men captured in raids and forced into servitude, as they usually cannot even afford draft animals. The one natural resource the Fe Islands actually possess are, of course, iron mines - but they do non produce precious metals. The seas effectually the islands, however, are abundant with fish, thus most of their local economy is based on subsistence fishing. The Targaryen kings forbade the ironborn to raid in the Seven Kingdoms themselves anymore, but they continued to raid foreign merchant vessels and shores, which provides at to the lowest degree some influx of wealth and thralls.

The Seven Kingdoms besides conduct vigorous foreign trade, particularly with the nearby Free Cities across the Narrow Sea in Essos. Merchandise products from the Seven Kingdoms can find their way even further east, and wine merchants equally far east as the markets of the Dothraki city of Vaes Dothrak can exist seen selling Arbor gold wine from the Reach. The merchandise networks the Seven Kingdoms are function of extend even to Qarth in the distant east: House Lannister of the Westerlands is noted equally being one of the largest customers of the silk merchants' guild in Qarth. Spices and diverse other exotic products also find their mode to the Vii Kingdoms through the international trade network. Considering slavery is illegal in the Vii Kingdoms, however, and abhorred by every major organized religion in Westeros, they do not take part in the international slave trade.

Military

See also: Armament

The Seven Kingdoms does non possess a large continuing military force, every bit do some of the Complimentary Cities. Instead, each lord permanently maintains only a relatively small retinue of well-trained and well-equipped personal knights and warriors. In wartime they function on the principle of feudal levies, with each lord raising his own armies from the commoners who live on his lands. Sometimes they can provide these levies with reasonably standardized and good quality armor and weapons - though sometimes, they are little more than peasants wielding sharpened farming tools, clubs and staves, or a board with a smash in it. These are usually supported by archers, or even crossbowmen.

Each lord raises a military machine force from his vassals on behalf of his or her own superior lord. These "bannermen" march under the state of war banners of their overlord, combining their forcefulness with his ain. For instance, Firm Stark draws soldiers from the lands immediately effectually Winterfell, but then adds to these knights and footsoldiers from the lands of Firm Umber, who in turn have their own minor bannermen. This hierarchy extends up to the King on the Atomic number 26 Throne. The regions of Westeros vary considerably in population and wealth, dramatically affecting the number and quality of the soldiers that tin can be raised.

The King on the Iron Throne does engage four "Wardens" who are meant to control and coordinate regional armies when in times of crisis, when bannermen and levies are chosen up. The regional lords in that quarter of the realm are expected to put their armies at the overall command of the Warden in their quarter of the realm. The Warden of the North guards confronting wildling attacks from beyond the Wall, the Warden of the Eastward guards confronting attack from beyond the Narrow Ocean, so on.

The Seven Kingdoms as well employ a large number of naval forces. The iii main fleets are the Purple Fleet (stationed in the east at King's Landing and Dragonstone island), the Redwyne Fleet (at the Arbor in the southwest), and the Iron Fleet of the ironborn (in the west).

Culture

Run across also: Laws and customs

The culture and community of the Seven Kingdoms are heavily influenced past the ascendant ethnicity in each of its constituent regions. Four major cultural groups or regions can be distinguished.

The influence of the Andal culture is stronger in "the south", namely in the Vale, Riverlands, Westerlands, the Accomplish, the Stormlands, the Crownlands, and some parts of Dorne. Information technology is in these regions where the tradition of knighthood is more prevalent.

The Northmen, meanwhile, proceed to practice the customs and culture of the Kickoff Men. For example, whereas in the south the execution of criminals is carried out past headsmen and executioners, in the North tradition holds that "he who passes the sentence should swing the sword."

Despite being blood of both the Andals and the Showtime Men, the people of the Fe Islands developed their own cultural identity. With strong ties to the ocean, the Ironborn culture is centered around activities such every bit piracy and raiding. They believe they have the right to seize by strength what they consider necessary - "paying the 'fe price'."

The Dornishmen, for their part, also retain their ain cultural identity, heavily influenced by their intermingling with the Rhoynar people of Essos. Dornishmen practice equal primogeniture and have a reputation for sexual licentiousness.

Major religions

See also: Religion

Three major religions are followed by big numbers of people in the Seven Kingdoms. By far the most dominant is the Religion of the 7, after the Andal invaders brought information technology to the continent 6,000 years agone, pushing out worship of the Old Gods of the Forest. The Northward remained independent from the Andals so the worship of the Old Gods remained strong there, with only a few pockets of followers in the rest of the kingdoms. The Atomic number 26 Islands have followed their local organized religion of the Drowned God since earlier recorded history, and though some Andals settled there the Faith of the Seven never gained a meaning foothold in the isles. The relations between the unlike religions in Westeros settled into a grudging co-existence many centuries ago.

The One-time Gods of the Forest

The erstwhile nature gods worshiped past the Children of the Forest and afterwards the Get-go Men. Nonetheless worshiped by the people of the North and a few isolated others, particularly ancient noble houses, in the south of Westeros. The old gods are numerous and nameless. Prayers and offerings are fabricated to the onetime gods in front of eye trees; smashing weirwood trees with faces carved into the bawl. Its followers believe that the Old Gods can meet through the middle trees, which caused the Andals to cutting down near heart trees in southern Westeros.

The Organized religion of the Seven

The Faith of the Vii was brought to Westeros past the Andals. The Faith contends in that location is one god consisting of seven split up aspects: the Mother, the Male parent, the Warrior, the Smith, the Maiden, the Crone, and the Stranger. People worship the Seven in seven-sided churches called septs and are led in worship by priests and priestesses known every bit "septons" and "septas." The Faith is not but a belief system but also an institution led by the High Septon from the Great Sept of Baelor in Rex'south Landing. The Faith has traditionally non been very tolerant of other religions but this was relaxed somewhat afterwards centuries of coexistence with the remaining followers of the Onetime Gods and the Drowned God.

When the Rhoynar migrated to Dorne a thousand years ago they converted to the Faith of the Seven, but often just ignored rules they didn't similar. The mod Dornishmen have somewhat relaxed sexual mores, attaching no stigma to bastard children, homosexuality, or formal mistresses. While they follow some of the rules of the Religion of the Seven more loosely, withal, the Dornishmen are no less devout.

The Drowned God

The Iron Islands, separated from the mainland, possesses its own local religion which is not practiced anywhere else in Westeros. The ironborn worship a harsh deity known equally the Drowned God, a deity which favors and allegedly rewards those who undertake reaving, state of war, and plunder in his name, and whose enemy is the Storm God. The about fanatical worshipers of the Drowned God are "drowned" in salt water and, if worthy, are then revived past the Drowned God's priests. Both in number of adherents and range, the local worship of the Drowned God is much smaller than either the One-time Gods or the Faith of the Vii, to the betoken that when people on the mainland have oaths, they often swear "past the Old Gods [of the Forest] and the New [the 7]" without mention of the Drowned God.

The Lord of Low-cal

The Lord of Light is a god popular in Essos who is niggling-known in Westeros. According to its clergy, the red priests, the Lord of Light is the guardian of humanity against darkness, cold and death. He is a merciless god who often demands harsh sacrifices of his followers, but also rewards his true followers with power and life. The Lord of Lite has failed to gain a foothold in Westeros in the past thousands of years, and is considered a "strange religion" from the eastern continent. Even so, travelers and migrants from the eastern continent who are currently living in Westeros, often in the major cities like Male monarch's Landing, may be encountered in Westeros who worship the Lord of Low-cal. Due to Stannis Baratheon's recent conversion to the Lord of Light religion, many of his followers from Dragonstone island and other islands of the Crownlands lying in Blackwater Bay accept also converted to the worship of the Lord of Low-cal.

See too

  • A Wiki of Ice and Fire favicon.PNG Vii Kingdoms on A Wiki of Ice and Fire

References

  1. HBO Viewer's Guide, Season 2 appendices Westeros Through the Ages
  2. "A Golden Crown" - the prop of the book The Lineages and Histories of the Slap-up Houses of the 7 Kingdoms put the marriage of Prince Maron Martell to Princess Daenerys Targaryen, the event which led to Dorne'south incorporation into the Seven Kingdoms, as taking place in 199 AC.

Game Of War Kingdoms List,

Source: https://gameofthrones.fandom.com/wiki/Seven_Kingdoms

Posted by: luebbertmagur1985.blogspot.com

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